A Path in Bloom

This project focuses on the detailed creation of plant-rich environments, with particular attention to blossom foliage and wind-driven foreground movement. The scene emphasizes layered vegetation, featuring dense pink blossom trees extending into the distance to create depth and spatial rhythm.

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Sketch Sculpting Modeling

Maya & Zbrush​

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Custom Texture Map

Substance Painter Substance Designer

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Nature Map and Plant Creation

Gaea
SpeedTree
Photoshop

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Real-Time Cinematic Rendering

Unreal Engine Look Development & Rendering